Right click - fast import (import command). To import objest: Open Library, Left click - import object (import part command).
If no objects is selected, all objects will be saved to the library as single object. All selected objects will be added as single library object. Click to the Library name (+ symbol appears). With this addon you can add an objects to object libraries. But I wrote four addons to show a real power of this system. Note: I use BASE64 encoding to store icons directly in htm file intstead of creating a png-file.Īlmost all modules executes a built-in MoI commands (copy, paste, hide, lock. You can change buttons order by editing a two digit numbers in filenames. 45 History.htm - history button disabled To disable module, just put "-" symbol at the beginning of a filename (most of modules are already disabled). Go to the /customui directory and select modules which you want to use. ui/customui/mods/ - directory for additional scripts/configs/menus data. ui/customui/CustomInit.js - CustomUI initialization script ui/customui/88 LightingPresets.htm - buttons/menus modules ui/EmptyStrings.txt - empty language file (Snapshot addon uses this file to switch on/off a viewport labels (Front/Left/3D etc.) for taking clean screenshots.
ui/CommandBar.htm - replaces original CommandBar.htm file "snapshots" - directory where Snapshot addon stores snapshots "objects" - Object library directory (contains some demo objects).
Moi3d or fusion360 archive#
Extract CustonUI archive into the MoI directory
(in other words, you can delete it in one second :) All CustomUI files stored separately from MoI files. CustomUI adds only one line to the CommandBar.htm file.ģ. !!! The latest version works only with MoI v.3.0 !!! V.1.03 is not compatible with MoI v.4 beta, use v2.0 beta instead ( )ġ. Using it you can add a custom buttons and menus to CommandBar. I would like to present my new scripts :) CustomUI project.